Run · Humanoid 2D Animation
Run 2D animations, retargeted onto a 2D rig.
343 clips curated from Mixamo and hand-picked for 2D readability — idle, walk, run, jump, fight, dance. Click any tile to preview on a sample character, or open the detail page for technical specs and export formats.
Backwards Rifle Runrun·0.6s·loop
Crouch Run Backwardsrun·0.5s·loop
Dribblerun·1.7s·loop
Goofy Runningrun·0.6s·loop
Great Sword Runrun·0.6s·loop
Hip Hop Dancingrun·4.7s·loop
Injured Run Backwardsrun·0.6s·loop
Jog Backwardrun·0.8s·loop
Jog Forwardrun·0.8s·loop
Joggingrun·2.5s·loop
Jogging With Boxrun·0.8s·loop
Jumprun·4.3s·loop
Jump Backwardrun·0.8s·loop
Medium Runrun·0.5s·loop
Pistol Runrun·0.7s·loop
Pistol Run Backwardrun·0.5s·loop
Rifle Runrun·0.8s·loop
Rifle Runrun·0.7s·loop
Runrun·1.7s·loop
Run Arc Leftrun·0.5s
Run Forwardrun·0.9s·loop
Run Forwardrun·0.6s·loop
Run Forward Arc Rightrun·0.9s
Run With Swordrun·0.8s·loop
About this 2D animation library
Every clip in the run Charios 2D animation library starts as a 3D motion-capture take — Mixamo, CMU, or a partner studio — and is retargeted onto Charios's side-view humanoid 2D rig. Frame-blending preserves the silhouette, anchor frames snap the contact poses, and the loopable cycles are trimmed so they tile cleanly in any state machine.
Use the chips above to filter by category — combat, locomotion, idle, reactions, dances. Click any tile for a side-by-side preview on three sample characters, or open the detail page for a 6-character gallery, full technical spec, and the export format table (FBX, Unity .anim, BVH, glTF, Spine JSON, Godot .tres, Charios JSON, GIF spritesheet).