Run ยท Humanoid 2D animation

Medium Run

Medium Speed Running

Rig
Humanoid 2D
Category
Run
Duration
0.5s
Loopable
Yes
Medium Run โ€” 2D humanoid animation looping on a sample character

The same motion, every character.

Medium Run retargeted onto six sample characters.

Because the clip is keyed to the rig โ€” not the artwork โ€” the exact same keyframes drive every character you import into Charios. Knight, mage, mascot, civilian: same motion, zero per-character cleanup.

How this medium run animation is built

Captured in 3D, retargeted to 2D, exported everywhere.

The source clip is a Mixamo-compatible humanoid motion. Charios ingests the FBX, samples each bone at 30 fps, and retargets the rotations onto its 2D side-view skeleton โ€” preserving timing, weight, and contact frames while collapsing the depth axis the way a 2D animator would.

Frames are then blended for readability so silhouettes stay crisp, especially around limb crossings. The resulting clip drives any 2D character built on the Charios humanoid rig โ€” try it in the sample playground.

Medium Run is authored as a seamless loop, so it pairs cleanly with movement states (idle, walk-cycle, run-cycle) in any state machine โ€” Unity Animator, Godot AnimationPlayer, or Charios's own scene.

Available export formats

Drop it into any engine.

  • FBXMixamo-style skeleton, Unity / Unreal / Godot ready
  • Unity .animDrop-in AnimationClip for Animator
  • BVHBiovision Hierarchy โ€” universal mocap interchange
  • glTF / GLBWeb-standard 3D, three.js / babylon.js
  • Godot .tresAnimationPlayer-ready resource
  • Spine JSONEsoteric Spine 2D rig export
  • Charios JSONNative Charios rig keyframes
  • GIF + spritesheetFrames + atlas, drop into any engine

All formats are Pro features. See pricing โ†’

About Medium Run

What is a 2D medium run animation?

A 2D medium run animation is a motion clip that drives a flat, side-view character rig. Charios's version is retargeted from a 3D mocap source onto a humanoid 2D skeleton so the timing matches what motion-capture studios produce, but the result reads cleanly in 2D.

Can I use Medium Run in Unity or Godot?

Yes โ€” export as Unity .anim or Godot .tres and drop the clip on any rig that maps to the Charios humanoid bone set. FBX, BVH, glTF, and Spine JSON are also available for other pipelines.

Is this clip royalty-free?

Once exported on a Pro plan, the clip is yours to use in any commercial or non-commercial project โ€” no per-seat or per-title royalties.

Does Medium Run loop?

Yes โ€” Medium Run is authored as a seamless loop. Drop it into your state machine and let it cycle without a visible seam.

More Run animations

Clips that pair well with Medium Run.

Ready to ship

Attach Medium Run to your character in two clicks.

Charios builds the 2D rig automatically, picks the right preset, and renders the clip on your art โ€” no manual bone weighting.