Punch · Humanoid 2D Animation
Punch 2D animations, retargeted onto a 2D rig.
343 clips curated from Mixamo and hand-picked for 2D readability — idle, walk, run, jump, fight, dance. Click any tile to preview on a sample character, or open the detail page for technical specs and export formats.
Body Jab Crosspunch·2.2s·loop
Body Jab Crosspunch·1.4s·loop
Body Jab Crosspunch·2.1s·loop
Boxingpunch·2.2s·loop
Boxingpunch·2.1s·loop
Boxingpunch·1.9s·loop
Boxingpunch·2.5s·loop
Cheeringpunch·2.9s·loop
Combo Punchpunch·2.9s·loop
Cross Punchpunch·2.1s·loop
Flip Kickpunch·2.0s
Head Hitpunch·1.0s·loop
Head Hitpunch·1.4s·loop
Head Hitpunch·1.2s·loop
Head Hitpunch·1.1s·loop
Hookpunch·2.9s·loop
Hookpunch·1.3s·loop
Hook Punchpunch·2.4s·loop
Jab Crosspunch·1.9s·loop
Kickingpunch·2.1s·loop
Kickingpunch·1.5s·loop
Kickingpunch·2.2s·loop
Kickingpunch·3.0s·loop
Kickingpunch·2.1s·loop
About this 2D animation library
Every clip in the punch Charios 2D animation library starts as a 3D motion-capture take — Mixamo, CMU, or a partner studio — and is retargeted onto Charios's side-view humanoid 2D rig. Frame-blending preserves the silhouette, anchor frames snap the contact poses, and the loopable cycles are trimmed so they tile cleanly in any state machine.
Use the chips above to filter by category — combat, locomotion, idle, reactions, dances. Click any tile for a side-by-side preview on three sample characters, or open the detail page for a 6-character gallery, full technical spec, and the export format table (FBX, Unity .anim, BVH, glTF, Spine JSON, Godot .tres, Charios JSON, GIF spritesheet).