Tag · page 13
Character
Page 13 of 16 · 190 posts
May 10, 2026·TutorialThe hammer slam: 2D heavy-attack animation
The hammer slam: 2D heavy-attack animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 10, 2026·TutorialThe dagger stab: 2D quick-attack animation
The dagger stab: 2D quick-attack animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 10, 2026·TutorialThe spear thrust: 2D polearm attack animation
The spear thrust: 2D polearm attack animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 10, 2026·TutorialThe bow shot: 2D ranged attack animation
The bow shot: 2D ranged attack animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 10, 2026·TutorialThe sword swing: 2D melee attack animation
The sword swing: 2D melee attack animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 10, 2026·TutorialBuilding a 2D idle blend tree
Building a 2D idle blend tree. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 9, 2026·TutorialThe mounted idle: 2D character on a mount, doing nothing well
The mounted idle: 2D character on a mount, doing nothing well. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 9, 2026·TutorialThe wounded idle: low-HP 2D character animation
The wounded idle: low-HP 2D character animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 9, 2026·TutorialThe combat-idle stance: 2D fighting-ready breathing
The combat-idle stance: 2D fighting-ready breathing. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 9, 2026·TutorialIdle look-around: scanning 2D character animation
Idle look-around: scanning 2D character animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 9, 2026·TutorialThe breathing cycle: subtle 2D character animation
The breathing cycle: subtle 2D character animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 9, 2026·TutorialThe acrobat run-cycle: parkour-prep 2D character animation
The acrobat run-cycle: parkour-prep 2D character animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.