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May 17, 2026·GenreResource-gather animation in 2D RTS
Resource-gather animation in 2D RTS. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 17, 2026·GenreWall jump animation in a 2D platformer
The wall jump dies on bad timing and missing dust. Heres a frame-by-frame anatomy that survives 60-fps scrutiny.
May 16, 2026·GenrePlatformer character animation: a complete 2D guide
From 4-key walk cycle to wall-jump dust puffs — every animation a 2D platformer hero needs, in one working document.
May 16, 2026·GenreThe screen-clear bomb: animating panic buttons in shmups
The screen-clear bomb: animating panic buttons in shmups. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 16, 2026·GenreBoss-event character animation in 2D idle games
Boss-event character animation in 2D idle games. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 16, 2026·GenreMascot celebration animation in 2D idle games
Mascot celebration animation in 2D idle games. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 16, 2026·GenreChip-damage animation: the small flinch that sells the system
Chip-damage animation: the small flinch that sells the system. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 8, 2026·GenreTap-feedback animation in 2D clicker games
Tap-feedback animation in 2D clicker games. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 8, 2026·GenreBoss-pattern card animation in 2D card-battlers
Boss-pattern card animation in 2D card-battlers. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 8, 2026·GenreThe tower-upgrade animation: showing power gain at scale
The tower-upgrade animation: showing power gain at scale. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 8, 2026·GenreAnimating unit-build / construction in 2D RTS
Animating unit-build / construction in 2D RTS. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 8, 2026·GenreTower-defense and 2D RTS unit animation: the working guide
Tower-defense and 2D RTS unit animation: the working guide. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.