Blog
Workflow notes, product writing.
Longer-form than release notes; closer to how you'd actually use the thing.
109 results in Genre
May 23, 2026·GenreCo-op second-player animation in 2D shmups
Co-op second-player animation in 2D shmups. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 23, 2026·GenreAnimated character portrait tilt in card games
Animated character portrait tilt in card games. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 23, 2026·GenreSubstitute-bench character animation in 2D sports
Substitute-bench character animation in 2D sports. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 23, 2026·GenreThe chase animation: 2D horror at running speed
The chase animation: 2D horror at running speed. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 23, 2026·GenreBoss-pattern tells: animation as fair warning in shmups
Boss-pattern tells: animation as fair warning in shmups. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 23, 2026·GenreSprint animation in 2D sports games
Sprint animation in 2D sports games. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 23, 2026·GenreAnimating background characters in 2D visual novels
Animating background characters in 2D visual novels. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 23, 2026·GenreHorror-game 2D character animation: the grammar of dread
Horror-game 2D character animation: the grammar of dread. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 23, 2026·GenreCrafting-bench character animation in 2D survival games
Crafting-bench character animation in 2D survival games. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 22, 2026·GenreAnimating the graze in bullet hell — the inch-from-death rush
Animating the graze in bullet hell — the inch-from-death rush. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 22, 2026·GenreFormation animation for 2D RTS units
Formation animation for 2D RTS units. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 22, 2026·GenreAnimating reviving a downed teammate (2D top-down)
Animating reviving a downed teammate (2D top-down). Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.