Blog · page 2
More posts
Page 2 of 41 · 481 posts
May 23, 2026·ConceptCMU mocap library licence for game devs
CMU mocap library licence for game devs. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 23, 2026·GenreAnimating background characters in 2D visual novels
Animating background characters in 2D visual novels. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 23, 2026·WorkflowImporting a Charios rig into Unreal Paper2D
Importing a Charios rig into Unreal Paper2D. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 23, 2026·GenreHorror-game 2D character animation: the grammar of dread
Horror-game 2D character animation: the grammar of dread. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 23, 2026·GenreCrafting-bench character animation in 2D survival games
Crafting-bench character animation in 2D survival games. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 22, 2026·GenreAnimating the graze in bullet hell — the inch-from-death rush
Animating the graze in bullet hell — the inch-from-death rush. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 22, 2026·GenreFormation animation for 2D RTS units
Formation animation for 2D RTS units. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 22, 2026·TutorialThe knock-out: 2D KO defeat animation
The knock-out: 2D KO defeat animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 22, 2026·GenreAnimating reviving a downed teammate (2D top-down)
Animating reviving a downed teammate (2D top-down). Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 22, 2026·GenreThe perspective shadow: 2D characters that read in 3/4 view
The perspective shadow: 2D characters that read in 3/4 view. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 22, 2026·WorkflowGodot tscn export from Charios
Godot tscn export from Charios. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 22, 2026·GenreAnimating the melee takedown in a 2D top-down shooter
Animating the melee takedown in a 2D top-down shooter. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.