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May 18, 2026·GenreThe ascension cinematic in 2D clicker games
The ascension cinematic in 2D clicker games. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 16, 2026·GenreBoss-event character animation in 2D idle games
Boss-event character animation in 2D idle games. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 16, 2026·GenreMascot celebration animation in 2D idle games
Mascot celebration animation in 2D idle games. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 16, 2026·GenreChip-damage animation: the small flinch that sells the system
Chip-damage animation: the small flinch that sells the system. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 15, 2026·ConceptThe future of Mixamo and what 2D game devs should plan for
The future of Mixamo and what 2D game devs should plan for. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 10, 2026·TutorialThe game-over cinematic: 2D character animation
The game-over cinematic: 2D character animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 8, 2026·GenreTap-feedback animation in 2D clicker games
Tap-feedback animation in 2D clicker games. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 8, 2026·GenreBoss-pattern card animation in 2D card-battlers
Boss-pattern card animation in 2D card-battlers. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 8, 2026·GenreHint character animation in 2D puzzle games
Hint character animation in 2D puzzle games. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 8, 2026·GenreWrong-answer feedback animation in 2D puzzle games
Wrong-answer feedback animation in 2D puzzle games. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 8, 2026·GenreThe correct-answer celebration in 2D puzzle games
The correct-answer celebration in 2D puzzle games. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 8, 2026·GenrePuzzle-game character animation: small motions, big personality
Puzzle-game character animation: small motions, big personality. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.