Charios
Docs/Build your character/Use a background plate to preview

Use a background plate to preview

Drop your game's stage as a background image so you can A/B the character against the actual scene before exporting.

Want to see how your character will look against your game's actual stage? Drop your stage as a background plate and the editor shows your character on top of it. Useful for confirming the silhouette reads against your real game's scene before exporting.

Background pill at the top of the editor canvas.

Setting a background

Click the Background pill at the top of the canvas. A file picker opens; pick any image (PNG, JPEG, WebP). Charios auto-fits the image to the canvas — centred, no crop, no squash — and places it behind every sprite.

Per-canvas plates

The editor has two canvases (left is editing, right is animation preview). Each one has its own background plate, so you can A/B against two scenes — say, a forest stage on the left and a dungeon stage on the right — without swapping.

Toggle on / off

Hit the Background pill again to toggle the plate without removing it. Useful for periodically checking your character on a transparent canvas (which is what they'll see in their actual export).

Backgrounds aren't exported

The plate is preview-only. It never lands in your GIF, Unity prefab, Godot scene, or UE5 actor. Bring the stage in your game engine; Charios characters always export with a transparent background so you can place them on whatever scene you want.

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