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May 10, 2026·TutorialThe aerial attack: 2D air-combat animation
The aerial attack: 2D air-combat animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 10, 2026·TutorialBuilding a combo string: 2D attack-chain animation
Building a combo string: 2D attack-chain animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 10, 2026·TutorialThe hammer slam: 2D heavy-attack animation
The hammer slam: 2D heavy-attack animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 10, 2026·TutorialThe dagger stab: 2D quick-attack animation
The dagger stab: 2D quick-attack animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 10, 2026·TutorialThe spear thrust: 2D polearm attack animation
The spear thrust: 2D polearm attack animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 10, 2026·TutorialThe bow shot: 2D ranged attack animation
The bow shot: 2D ranged attack animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 10, 2026·TutorialThe sword swing: 2D melee attack animation
The sword swing: 2D melee attack animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 10, 2026·TutorialThe 2D attack-animation anatomy: anticipation, action, recovery
The 2D attack-animation anatomy: anticipation, action, recovery. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 10, 2026·TutorialBuilding a 2D idle blend tree
Building a 2D idle blend tree. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 10, 2026·TutorialDriving a 2D idle from Mixamo mocap
Driving a 2D idle from Mixamo mocap. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 9, 2026·TutorialCrowd idle: idle-cycle batches for 2D crowds
Crowd idle: idle-cycle batches for 2D crowds. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 9, 2026·TutorialThe mounted idle: 2D character on a mount, doing nothing well
The mounted idle: 2D character on a mount, doing nothing well. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.