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May 12, 2026·WorkflowBone-naming for mocap import on a 2D rig
Bone-naming for mocap import on a 2D rig. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 12, 2026·WorkflowBone-naming for multiplayer character sync
Bone-naming for multiplayer character sync. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 12, 2026·WorkflowLeft vs right bone-naming for 2D rigs
Left vs right bone-naming for 2D rigs. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 12, 2026·WorkflowCharios fixed-skeleton bone-naming reference
Charios fixed-skeleton bone-naming reference. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 12, 2026·Workflow2D rig bone-naming conventions that survive a year
2D rig bone-naming conventions that survive a year. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 12, 2026·WorkflowLayer overlap and Z-order in PSD source files
Layer overlap and Z-order in PSD source files. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 12, 2026·ConceptOpen-source mocap tools for 2D devs
Open-source mocap tools for 2D devs. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 12, 2026·WorkflowTrim and padding rules for 2D-rig PSD layers
Trim and padding rules for 2D-rig PSD layers. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 11, 2026·WorkflowPivot-point planning in your PSD before rigging
Pivot-point planning in your PSD before rigging. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 11, 2026·WorkflowPSD → Charios import flow
PSD → Charios import flow. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 11, 2026·WorkflowAseprite frame export vs layered rig: when to switch
Aseprite frame export vs layered rig: when to switch. Side-by-side breakdown for picking the right tool when you only have one weekend to commit.
May 11, 2026·WorkflowKrita layer-export for 2D rigs
Krita layer-export for 2D rigs. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.