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May 11, 2026·WorkflowPSD naming convention for 2D character rigging
PSD naming convention for 2D character rigging. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 11, 2026·WorkflowPSD layer cutting for 2D rigs: the working guide
PSD layer cutting for 2D rigs: the working guide. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 11, 2026·TutorialThe reveal-from-stealth: 2D character ambush animation
The reveal-from-stealth: 2D character ambush animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 11, 2026·TutorialThe crouch-shoot: 2D ranged-cover animation
The crouch-shoot: 2D ranged-cover animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 11, 2026·TutorialThe counter-attack: 2D parry-into-strike animation
The counter-attack: 2D parry-into-strike animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 11, 2026·TutorialThe climb-vault cover: 2D parkour-cover animation
The climb-vault cover: 2D parkour-cover animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 11, 2026·TutorialThe tip-toe sneak: 2D quiet-movement animation
The tip-toe sneak: 2D quiet-movement animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 11, 2026·TutorialThe crawl: 2D prone-movement animation
The crawl: 2D prone-movement animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 11, 2026·TutorialThe peek-around-cover: 2D scout animation
The peek-around-cover: 2D scout animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 11, 2026·TutorialThe take-cover: 2D character impact-cover animation
The take-cover: 2D character impact-cover animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 11, 2026·TutorialThe freeze stun: 2D character frozen-state animation
The freeze stun: 2D character frozen-state animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 11, 2026·TutorialThe burn tick: 2D character fire-DOT animation
The burn tick: 2D character fire-DOT animation. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.