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Rpg
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May 8, 2026·WorkflowCutscene character animation in RPG Maker
Cutscene character animation in RPG Maker. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 8, 2026·WorkflowStatus-effect character animation in RPG Maker
Status-effect character animation in RPG Maker. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 8, 2026·WorkflowMagic-cast character animation in RPG Maker
Magic-cast character animation in RPG Maker. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 8, 2026·WorkflowOverworld walk animation in RPG Maker
Overworld walk animation in RPG Maker. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 8, 2026·WorkflowSide-view battle character animation in RPG Maker
Side-view battle character animation in RPG Maker. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 8, 2026·ComparisonRPG Maker MV vs MZ for character animation
RPG Maker MV vs MZ for character animation. Side-by-side breakdown for picking the right tool when you only have one weekend to commit.
May 8, 2026·WorkflowThe RPG Maker MZ character animation pipeline
The RPG Maker MZ character animation pipeline. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 6, 2026·Use caseAnimated NPCs for indie RPGs without an animator
Indie RPGs need dozens of NPCs. Each needs idle, walk, talk. The maths of hand-animating that doesn't work without help.