Tag
Anatomy.
10 posts tagged #anatomy. Back to all posts →
May 18, 2026·TutorialThe 2D crouch-animation anatomy
The 2D crouch-animation anatomy. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 18, 2026·TutorialThe 2D impact-animation anatomy: making a hit feel like a hit
The 2D impact-animation anatomy: making a hit feel like a hit. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 14, 2026·TutorialThe 2D spell-cast animation anatomy
The 2D spell-cast animation anatomy. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 10, 2026·TutorialThe 2D dialogue-animation anatomy: faces that talk
The 2D dialogue-animation anatomy: faces that talk. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 10, 2026·TutorialThe 2D death-animation anatomy: how to make a loss land
The 2D death-animation anatomy: how to make a loss land. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 10, 2026·TutorialThe 2D jump-animation anatomy
The 2D jump-animation anatomy. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 10, 2026·TutorialThe 2D attack-animation anatomy: anticipation, action, recovery
The 2D attack-animation anatomy: anticipation, action, recovery. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 9, 2026·TutorialThe 2D idle-animation anatomy: stillness that lives
The 2D idle-animation anatomy: stillness that lives. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 9, 2026·TutorialThe 2D run-cycle anatomy
The 2D run-cycle anatomy. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 9, 2026·TutorialThe 2D walk-cycle anatomy: every joint, every frame
The 2D walk-cycle anatomy: every joint, every frame. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.