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May 12, 2026·WorkflowMip-mapping for 2D character rigs
Mip-mapping for 2D character rigs. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 12, 2026·WorkflowUsing sharp to resize 2D rig layers in build pipelines
Using sharp to resize 2D rig layers in build pipelines. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 12, 2026·WorkflowCharacter-rig mobile memory budgeting
Character-rig mobile memory budgeting. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 12, 2026·WorkflowTexture-atlas build pipeline for 2D character rigs
Texture-atlas build pipeline for 2D character rigs. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 12, 2026·WorkflowSprite atlas vs individual layers in 2D rigs
Sprite atlas vs individual layers in 2D rigs. Side-by-side breakdown for picking the right tool when you only have one weekend to commit.
May 12, 2026·WorkflowAVIF for 2D character rigs in 2026
AVIF for 2D character rigs in 2026. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 12, 2026·WorkflowWebP vs PNG for 2D character layers
WebP vs PNG for 2D character layers. Side-by-side breakdown for picking the right tool when you only have one weekend to commit.
May 12, 2026·WorkflowCharacter-art changelog conventions
Character-art changelog conventions. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 12, 2026·WorkflowSemantic versioning for character rigs
Semantic versioning for character rigs. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 12, 2026·WorkflowGit vs Perforce for 2D character projects
Git vs Perforce for 2D character projects. Side-by-side breakdown for picking the right tool when you only have one weekend to commit.
May 12, 2026·WorkflowThe character-art pull-request checklist
The character-art pull-request checklist. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.
May 12, 2026·WorkflowBranching strategies for character-art teams
Branching strategies for character-art teams. Step by step, with the gotchas solo devs hit at 2 AM and the fixes that survive the second build.