Wheeled 2D Animation
Coming soonWheeled 2D Animation, retargeted onto a wheeled 2D rig.
Wheeled 2D animation drives vehicles, carts, scooters, rovers — anything that rolls on wheels. Wheel spin syncs to ground speed, suspension reacts to terrain bumps, and the chassis tilts under acceleration and braking so the vehicle never looks like a static prop sliding on rails.
We're in production on this rig family. While it's being retargeted and clip-tested, the live Humanoid 2D library already covers most of the wheeled use cases below — many studios ship their first prototype with humanoid stand-ins while bespoke rigs catch up.
Coming soon
Retargeted clips for wheeled 2d animation are in production — preview tiles will appear here.
What's coming in Wheeled 2D Animation
Anticipated clips for the wheeled 2D rig.
The first wave of wheeled 2d animation ships with these core motions — the same backbone every Charios rig launches with before specialty clips fill in.
- Preview soonDrivewheeled · 2D rig
- Preview soonBrakewheeled · 2D rig
- Preview soonAcceleratewheeled · 2D rig
- Preview soonIdlewheeled · 2D rig
- Preview soonDriftwheeled · 2D rig
- Preview soonJump landingwheeled · 2D rig
- Preview soonReversewheeled · 2D rig
- Preview soonWreckwheeled · 2D rig
Where Wheeled 2D Animation fits
Common projects for a wheeled 2D rig.
- Player vehicles
- Racing entries
- Cart enemies
- Background traffic
Don't wait for wheeled
Prototype with Humanoid 2D today.
Studios consistently ship their first vertical-slice with humanoid stand-ins, then swap to the bespoke rig later — because shipping a playable scene matters more than the final art being on the right skeleton. The Humanoid 2D library already covers the moves your wheeled clips will eventually map to.
About wheeled 2d animation
When will Wheeled 2D Animation ship?
We don't pre-announce ship dates — rigs go live the moment they pass our 2D-readability bar. Drop your email above and you'll be the first to know.
Can I use Humanoid clips for wheeled characters today?
Yes — many wheeled use cases ship with humanoid stand-ins for prototyping. The motion cadence is similar enough that prototypes feel right; swap in the bespoke wheeled clips when they ship.
Will Wheeled 2D Animation support FBX / Unity / Godot export?
Yes — every Charios rig ships with the same export matrix: FBX, Unity .anim, BVH, glTF, Spine JSON, Godot .tres, plus native Charios JSON and GIF spritesheet.
Is Wheeled 2D Animation included in the Pro plan?
Yes — every rig family is bundled with Pro. No per-rig upsell, no add-on packs. One subscription covers every library we ship.
Also on the roadmap
Other rig families in production.
Ready to ship
While wheeled 2d animation is in production, start with what's live.
258+ humanoid clips, retargeted onto Charios's 2D rig. Pick a sample character and watch any clip play in two clicks.