Tag
2d Animation.
7 posts tagged #2d-animation. Back to all posts →
May 6, 2026·GenreAnimating 2D characters for roguelikes
Roguelikes burn through enemy variety. Procedural rigs and recolour-friendly skeletons mean one rig can fuel fifty enemies. Heres the workflow.
May 6, 2026·Use case2D character animation for mobile games
Mobile budgets are tight: 30fps cap, 30 draw calls, 8MB textures. Skeletal animation beats sprite sheets on every axis except gotcha-prone draw order.
May 6, 2026·TutorialHow to use Mixamo animations on 2D sprites
Mixamo's library is the biggest free mocap source on the web — and yes, it works for 2D. Here's the path from FBX download to a walking sprite.
May 6, 2026·TutorialHow to attach PNG layers to a skeleton rig
Each PNG layer needs to know which bone it follows. Get the parenting right and the rig animates itself; get it wrong and arms detach mid-walk.
May 6, 2026·TutorialHow to animate a 2D character without rigging software
You don't need Spine or DragonBones to ship a rigged character. Drop a few PNG layers into the canvas, snap them to a skeleton, and let mocap do the work.
May 6, 2026·ConceptWhat is 2D skeletal animation?
Skeletal animation in 2D works like skeletal animation in 3D — a hierarchy of bones drives art that's parented to them. The "2D" part just means the art is flat.
May 6, 2026·TutorialHow to make a walk cycle without drawing every frame
Frame-by-frame walks are 12 drawings minimum. Skeletal walks are 0 drawings if you have a rig and a Mixamo clip. The trade-offs are smaller than they look.