Tag
2026.
4 posts tagged #2026. Back to all posts →
May 15, 2026·ConceptMixamo deep dive 2026: what's still good, what's stale
Mixamo deep dive 2026: what's still good, what's stale. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 12, 2026·WorkflowAVIF for 2D character rigs in 2026
AVIF for 2D character rigs in 2026. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 11, 2026·ConceptThe best BVH parsing libraries in 2026
The best BVH parsing libraries in 2026. A working overview for indie 2D devs — the real moves, the real numbers, no Adobe-suite buzzwords.
May 6, 2026·IndustryThe state of 2D character animation in 2026
Where the field is now: browsers got serious, AI is creeping in, mocap is cheaper than ever, and Spine still rules the high end.